Creating HTML5 Animations with Flash and Wallaby: Converting by Ian L. McLean

By Ian L. McLean

Developing standards-compliant animations for the internet simply acquired much more uncomplicated. With this concise advisor, you are going to how one can convert Flash animations into HTML5, utilizing Wallaby - the experimental device from Adobe. Wallaby makes Flash content material to be had for units that do not help Flash runtimes, together with the iPhone and iPad. constructing HTML5 animations is time-consuming with the entire coding required. This ebook exhibits you ways to create compelling content material for HTML5 environments with relative ease, even if you recognize Flash or now not. After a brief creation to basic animation construction with Flash, you will learn the way Wallaby is helping you exchange these animations into HTML5 code.

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Example text

It can also automate value changes for color and filter effects that are available in Flash. Figure 1-11. info Because motion tweens can get very complex, they actually contain their own keyframes that are independent of those found directly on the Timeline. These keyframes can still be edited from the main Timeline, but a far more advanced editor called the Motion Editor exists that provides finer control when animating (see Figure 1-12). Figure 1-12. The Motion Editor There is also another type of tween known as a shape tween.

Avoid using the latter altogether if possible, and focus on using tweens to create animations. Minimize shape tweens Shape tweens, although supported, can result in a lot of generated JavaScript and can place some strain on the browser. Use them sparingly in order to ensure that your animation performs well. Use simple paths Motion paths are typically OK, but try to avoid using exceptionally complex paths as they can have a negative effect on performance. Now that we’ve greatly raised the chances of building a supported and well-performing animation for conversion, let’s take a closer look at the Wallaby interface and the process of conversion.

Css This file contains all the CSS information for the animation. html file containing the necessary HTML markup for the animation. js All of the generated JavaScript code that performs the animation is in this file. log This is a logfile containing information about the export process. Each of these files is necessary to power the animation. Be sure to keep them within the same folder. html file to reflect the changes, or the animation won’t work. Figure 4-1. A Flash document ready for Wallaby to convert Figure 4-2.

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